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vincent_valentine_93
Ufficiale

771 Messaggi

Scritto - 16/10/2011 :  19:54:25  Mostra Profilo  Rispondi quotando
ciaooo a tutti raga volevo chiedervi se qualcuno sapeva le mosse di dragon ball ultimate battle 22 per psx.....è molto tempo che le cerco ma nn le riesco a trovare da nessuna parte se qualcuno mi potrebbe aiutare a trovarle mi fareste un grande piacere :D

oppegnagno
Ufficiale

1626 Messaggi

Scritto - 16/10/2011 :  20:48:54  Mostra Profilo  Rispondi quotando


http://www.mediafire.com/?ifa3d6gc3zq415q
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vincent_valentine_93
Ufficiale

771 Messaggi

Scritto - 17/10/2011 :  01:47:48  Mostra Profilo  Rispondi quotando
Oppegnano scusami ma quando apro il file mi escono tutte scritte strane aiutami ti pregooo........
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oppegnagno
Ufficiale

1626 Messaggi

Scritto - 17/10/2011 :  11:25:13  Mostra Profilo  Rispondi quotando
quote:
Scritto in origine da vincent_valentine_93

Oppegnano scusami ma quando apro il file mi escono tutte scritte strane aiutami ti pregooo........



Non sono scritte stane è il manuale giapponese con le mosse dei personaggi
al limite pova con queste:


EXPLANATION OF MOVE INPUT INSTRUCTIONS

Here is a lovely rendition of the d-pad positions:




A capital F or D or U means press and HOLD that button while performing the
rest of the button presses.

If the f, d, u, b is in small case then that means just tap. A comma separating
the commands means the buttons must be pressed in quick succession, but not at
the same time. A Plus sign + indicates when two buttons must be pressed
together.

A lot of the moves must be executed by rolling the thumb through quarter and
half circle motions of the d-pad back and forth starting from the down
position. Mostly I have shortened these to "QCF" which is the motion from
down, down-forward and forwards and "QCB" which is the motion from down,
down-back and back. But occasionally some characters have moves that reverse
this, so I have had to list them as full range of moves i.e. "b, db, d". The
quarter circle motion is the same, it's just going the other way from back or
forwards to down.

The same goes for "HCB" and "HCF". These require you to roll the d-pad through
180 degrees from front to back or back to front via the down directions. Again
then "HCB is the movement through f, df, d, db, b and HCF is b, db, d, df, f.


=========================================================================
******************** 4) DEFAULT CHARACTER MOVELISTS *********************
=========================================================================


-------------------------------------------------------------------------
a) SUPER GOKU
-------------------------------------------------------------------------
SPECIAL MOVES

Super Elbow Hit qcf, square
Super Tortoise Sweep f, b, f, cross
Shiriou Kick hcb, cross
Tayoken d, u, circle
Energy Piercer qcf, circle
Energy Converger B, f + circle
Kameha-meha hcb, circle
Giga-Kameha-meha qcb, f, circle



-------------------------------------------------------------------------
b) GOHAN
-------------------------------------------------------------------------

SPECIAL MOVES

Super Jet Vertical Hook qcf, square
Wing Kick f, d, cross (while jumping)
Hyper-Slide b, db, d, cross
Flight Shoot qcf, cross
Energy Peircer qcf, circle
Energy Converger B, f + circle
Masen Light hcf, circle
Kameha-meha qcb, f, circle

-------------------------------------------------------------------------
c) GOTEN
-------------------------------------------------------------------------

SPECIAL MOVES

Goten Attack D, u, square
Rotating Kick b, cross
Big Jumpkick db, uf, cross
Rapid Sweep b, db, d, cross
Energy Peircer qcf, circle
Energy Converger B, f + circle
Kameha-meha hcf, circle
Giga-Kameha-meha qcb, f, circle


-------------------------------------------------------------------------
d) TRUNKS
-------------------------------------------------------------------------

SPECIAL MOVES

Super Elbow Hit qcf, square
Rotating Multi-Kick b, cross
StepKick qcf, cross
Lightening Kick B, f + cross
Energy Peircer qcf, circle
Aerial Energy Balls f, d, circle (while jumping)
Unfolding Beam hcf, circle
Hyper-Slide qcb, f, circle


-------------------------------------------------------------------------
e) GOTRUNKS
-------------------------------------------------------------------------
"A FUSION OF TWO SUPER WARRIORS, YOU WOULD BE INVINCIBLE - IF ONLY YOU DIDN'T
LET IT GO TO YOUR HEAD SO MUCH!"

SPECIAL MOVES

Boar's Killer Attack f, d, square (while jumping)
Prodigal Super Punch B, f + circle
You're Dead Kick qcb, cross
Super Brilliant Kick d, u, cross
Three Beams of the
Judge of Death qcf, circle
Tabula Rasa Kameha-meha hcf, circle
NTM Multi Missiles qcb,f, circle



-------------------------------------------------------------------------
f) SUPER TRUNKS
-------------------------------------------------------------------------

SPECIAL MOVES

Giga Footslide b, db, d, cross
Descending Knee Hit hcb, cross
Multiple Kick f, b, f, cross
Energy Fog qcf, circle
Energy Jet b, db, d, circle
Burning Jet hcf, circle
Terminal Assault qcb, f, circle

-------------------------------------------------------------------------
g) PICCOLO
-------------------------------------------------------------------------

SPECIAL MOVES

Mystical Jet b, F + square
Wing Kick f, d, cross (jump)
Supersonic Kick f, b, f, cross
Knee Uppercut db, uf, cross
Energy Peircer qcf, circle
Unfolding Mystery db, uf, circle
Killer Beam hcf, circle
Death Jet qcb, f, circle


-------------------------------------------------------------------------
h) KRILIN
-------------------------------------------------------------------------


SPECIAL MOVES

Senkouken qcf, square
Shockwave Kick f, b, f, cross
Gariou Kick b, db, d, cross
Diving Kick f, d, cross (while jumping)
Energy Piercer qcf, circle
Reverse Kameha-meha qcf, circle
Tayoken d, u, circle
Kameha-meha hcf, circle
Circular Jet qcb, b, circle


-------------------------------------------------------------------------
j) TEN CHIN HAN
-------------------------------------------------------------------------
SPECIAL MOVES

Dragon's Mouth square (tap rapidly)
Crossed Hit f, b, f, square
Super Knee Uppercut qcf, cross
Energy Piercer qcf, circle
Mystery Ray db, uf, circle
Tayoken d, u, circle
Destructive Breaker hcf, circle
Converging Beam qcb, circle


-------------------------------------------------------------------------
k) GREAT SAIYAMAN
-------------------------------------------------------------------------
SPECIAL MOVES

Victory Uppercut qcf, square
Super-Hero Punch f, b, f, square
Wing Kick f, d, cross (while jumping)
Double Avneger Kick qcf, cross
Energy Direct qcf, circle
Intergalactic Cannon b, F + circle
Kameha-Meha qcb, f, circle


-------------------------------------------------------------------------
l) KAIOHSHIN
-------------------------------------------------------------------------
SPECAL MOVES

Circular Disengagement f, d, f, square
Crazed Assault b, F + square
Quadruple God Kick hcf, cross
Energy Piercer qcf, circle
Immobilizator b, F + circle
Shockwave b, db, d,, circle
Energy Push hcf, circle
God's Assault qcb, f, circle



-------------------------------------------------------------------------
m) VEGETA
-------------------------------------------------------------------------
SPECIAL MOVES

Super Elbow Hit qcf, square
Hammer of Vegeta f, b, f, square
Dive Slash f, d, cross (while jumping)
Kick Slash db, uf, cross
Explosive Breaker d, u, circle
Ignivome Cannon qcf, b, circle
Big Bang hcf, circle
Terminal Slash qcb, f, circle




-------------------------------------------------------------------------
n) ZARBON
-------------------------------------------------------------------------
SPECIAL MOVES

Purple Circle d, u, cross
Super Footslide b, db, d, cross
Cosmic Energy Flash qcf, circle
Pinkeye Breaker b, db, d, circle
Star Hail hcf, circle
Destructive Sphere qcb, f, circle


-------------------------------------------------------------------------
o) LIKUM
-------------------------------------------------------------------------
SPECIAL MOVES

Spin of Death hcb, square
Crusher hcf, square
High Kick db, uf, cross
Likum Kick qcf, cross
Super Pressure Kick f, d, cross (while jumping)
Bomb Aggression hcf, circle
Deleter qcb, f, circle


-------------------------------------------------------------------------
p) GENIOUS
-------------------------------------------------------------------------
SPECIAL MOVES

Dynamite Punch qcb, f, square
Cross Hit Surprise
Tackle hcf, square
Double Cycle Kick f, b, f, cross
Energy Peircer qcf, circle
Super Energy b, db, d, circle
Floor Smash hcf, circle
Genious Dynamite Attack qcb, f, circle



-------------------------------------------------------------------------
q) FRIEZA
-------------------------------------------------------------------------
SPECIAL MOVES

Frieza Head Breaker f, b, f, square
Infernal Dive f, d, square (while jumping)
Frieza Tail Hit qcb, cross
Danger Cannon qcf, circle
Energy Converger B, f + circle
Explosive Breaker b, db, d, circle
Frieza Ball of Death hcf, circle
Frieza Mega Destroyer qcb, f, circle



-------------------------------------------------------------------------
r) C18
-------------------------------------------------------------------------
SPECIAL MOVES

Flying Head Grab f, b, f, square
Spin Kick b, db, d, cross
Double Multi-Kick f, b, f, cross
Energy Piercer qcf, circle
Energy Jet b, db, d, circle
Energy Ball hcf, circle
Energy Breaker qcb, f, circle

-------------------------------------------------------------------------
s) C16
-------------------------------------------------------------------------
SPECIAL MOVES

Super-Power Direct
Attack qcb, f, square
Destructive Tackle b, db, d, square
Fuse Punch qcf, square
Hyper Cannon qcf, circle
Laser Eyes db, uf, circle
Energy Converger B, f + circle
Mega Energy Bomb hcf, circle
Hellfire qcb, f, circle


-------------------------------------------------------------------------
t) CELL
-------------------------------------------------------------------------
SPECIAL MOVES

Head Attack f, b, f, square
Grand Slide f, b, f, cross
Climbing Attack db, uf, cross
Energy Piercer qcf, circle
Energy Converger B, f + circle
Energy Direct Attack b, f, circle
Giga Energy Breaker hcf, circle
Kameha-meha qcb, f, circle



-------------------------------------------------------------------------
u) DABURA
-------------------------------------------------------------------------

SPECIAL MOVES

Killer Spear qcf, square
Double Spear qcf, cross
Saraiba Breath B, f + circle
Spear of Hell b, f, circle
Energy Breath hcb, circle
Ardent Shoot hcf, circle
Flames of Death qcb, f, circle



-------------------------------------------------------------------------
v) MAJIN BOO
-------------------------------------------------------------------------
SPECIAL MOVES

Burner b or f, square
Majin Boo HeadButt db, uf, square
Majin Boo Super
HeadButt f, b, f, square
Majin Boo Jumpkick f, d, cross (while jumping)
Energy Splitter qcf, circle
Energy Shot B, f + circle
Destroyer Ray hcf, circle
Majin Boo Breath qcb, f, circle

-------------------------------------------------------------------------
w) SUPER BOU
-------------------------------------------------------------------------


SPECIAL MOVES

Elastic Tentacle b, f, square
Crazed Elbow Hit qcf, square
Super-Energy Splitter qcf, circle
Super-Destroyer Ray hcf, circle
Super Bou Breath qcb, f, circle


=========================================================================
******************** 5) SECRET CHARACTER MOVELISTS **********************
=========================================================================


-------------------------------------------------------------------------
a) GENIUS TURTLE
-------------------------------------------------------------------------

SPECIAL MOVES

Two Level Knee Hit f, b, f, cross
Drunken Tortoise False Punch qcf, square
Drunken Tortoise False Kick qcf, cross
Elephant Punch f, df, d, square
Teleport f, b, f, square
Kameha-meha hcf, circle
Mega Discharge hcb, circle
Maxi Kameha-meha qcb, f, circle


-------------------------------------------------------------------------
b) GOKU
-------------------------------------------------------------------------


SPECIAL MOVES

Fists of Fury hcf, square
Magic Stick B, f + square
Flying Kameha-meha f, d, square (while jumping)
Stone b, f, square
Scissors b, f, cross
Paper b, f, circle
Kameha-meha hcf, circle
Directed Kameha-meha qcb, f, circle

-------------------------------------------------------------------------
c) MEGA GOKU
-------------------------------------------------------------------------


SPECIAL MOVES

Hyper Elbow Hit qcf, square
Double Wing Kick f, d, cross (while jumping)
Forward Flip qcb, f, cross
Backflip qcf, b, cross
Double Forward Flip hcf, cross
Energy Converger B, f + circle
Kameha-meha qcf, circle
Giga Kameha-meha qcb, f, circle


-------------------------------------------------------------------------
d) GOGETA
-------------------------------------------------------------------------

SPECIAL MOVES

Gogeta Super Kick d, db, b, cross
Perforating Spinner f, b, f, cross
Wing Kick f, b, f, cross (while jumping)
Converging Breath B, f + circle
Teleport L1, qcf, circle or square or cross
Ultra Super Donuts hcf, circle
Final Kameha-meha

-------------------------------------------------------------------------
e) MR SATAN
-------------------------------------------------------------------------


SPECIAL MOVES

Rolling Attack b, db, d, square
Volcanic Sting qcb, square
Fearful Fist qcf, square
Dynamite Kick qcf, cross
Satan Special Grenade circle
Satan Special Bazooka hcf, circle
Megatron Special Mortar qcb, f, circle
Megatron Special Mortar
Misfire qcg, hcf, circle
Four-Missile Launch hcb, f, circle


Fonte: http://uk.faqs.ign.com/articles/391/391151p1.html

Edited by - oppegnagno on 17/10/2011 11:32:22
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